The Simpsons: Hit & Run Platinum (PS2)

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The Simpsons: Hit & Run Platinum (PS2)

The Simpsons: Hit & Run Platinum (PS2)

RRP: £12
Price: £6
£6 FREE Shipping

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Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine a b c McCutcheon, David. " The Simpsons: Hit & Run Guide". IGN. Archived from the original on 4 July 2008 . Retrieved 17 December 2008. Towell, Justin (25 April 2017). "Every Simpsons game ever: from worst to best". GamesRadar+ . Retrieved 5 June 2018. Caoili, Eric (26 November 2008). "ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK". Gamasutra. Archived from the original on 18 September 2017. Meston, Zach (24 September 2003). "GameSpy: The Simpsons Hit & Run (Xbox)". GameSpy . Retrieved 21 August 2016.

The Simpsons: Hit & Run is a 2003 action-adventure game developed by Radical Entertainment and published by Vivendi Universal Games. It is based on the American animated sitcom The Simpsons, and is the twenty-second installment in the Simpsons series of video games. Development of The Simpsons: Hit & Run began in late 2001 as a spiritual successor to Radical Entertainment's previous game The Simpsons: Road Rage. Production was extensive, as the team sought to differentiate the game from Road Rage, deeming that their new entry in the franchise required a different direction. The game was heavily inspired by the Grand Theft Auto series, and the development team re-purposed the open-world design and nuanced character development for the game. This encouraged collaboration with the show's writers and cast, who helped to craft the story and dialogue. It was released in September 2003 for the GameCube, PlayStation 2, and Xbox. It was then ported to Microsoft Windows two months later. Onder, Cade (4 March 2023). "The Simpsons: Hit and Run Developer Wants a Remake". Comicbook.com . Retrieved 7 March 2023. Meston, Zach (24 September 2003). "GameSpy: The Simpsons Hit & Run (GCN)". GameSpy . Retrieved 21 August 2016.

About The Game

a b c d Keighley, Geoff (5 September 2003). " The Simpsons Hit & Run (GC, PS2, Xbox)". Entertainment Weekly. No.726. p.L2T 22 . Retrieved 21 August 2016. Over one million copies of the game were sold as of June 2004, [43] and three million as of July 2007. [44] It had sold 500,000 copies in the United Kingdom by January 2004. [45] The game's PlayStation 2 version received a "Diamond" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), [46] indicating sales of at least 1 million copies in the United Kingdom. [47] The following day, Springfield is returned to normal, while the Foolish Earthlings finale reaches peak popularity even on Earth. Homer is hailed as a hero and has gained a large following of alien fans that visit him. Kang and Kodos are annoyed that they went to Earth Heaven, and Kang screams in horror and frustration upon learning that they have to watch the game's credits. [6] Development [ edit ] Pham, Alex (22 June 2004). "Vivendi Game Unit Slashes 350 Jobs as Sales Fall". Los Angeles Times . Retrieved 16 December 2008.

Code Cowboy (5 October 2003). " The Simpsons Hit & Run - XB - Review". GameZone. Archived from the original on 25 June 2008 . Retrieved 21 August 2016. Marriott, Scott Alan. " The Simpsons: Hit & Run - Review". AllGame. Archived from the original on 11 December 2014 . Retrieved 29 March 2017. Brown, Andy (3 March 2023). " 'The Simpsons: Hit And Run' lead designer "would love" a remake". NME . Retrieved 7 March 2023. DJ Dinobot (16 September 2003). " The Simpsons: Hit & Run Review for PS2 on GamePro.com". GamePro. Archived from the original on 12 February 2005 . Retrieved 21 August 2016. ELSPA Sales Awards: Diamond". Entertainment and Leisure Software Publishers Association. Archived from the original on 19 May 2009.Gameplay [ edit ] Hit & Run (top) and Grand Theft Auto III (bottom). Hit & Run, inspired by the Grand Theft Auto series, shares some similarities with the games, including the radar, and a strong focus on their driving aspect. a b c d e Torres, Ricardo (5 September 2003). "The Simpsons: Hit and Run Preview". GameSpot . Retrieved 20 August 2016.

a b c Leeper, Justin (November 2003). " Simpsons: Hit and Run[sic] (GC)". Game Informer. No.127. p.157. Archived from the original on 23 January 2009 . Retrieved 21 August 2016. Scalzo, John. " The Simpsons: Hit and Run (Preview)". UGO Networks. Archived from the original on 23 January 2008 . Retrieved 17 December 2008. McElfish, Carlos (1 October 2003). " The Simpsons Hit & Run - PS2 - Review". GameZone. Archived from the original on 1 May 2009 . Retrieved 21 August 2016.Llewellyn, Michael (30 May 2017). "Ranking Every Simpsons Game From Worst To Best". The Gamer . Retrieved 5 June 2018.

a b c Hopper, Steven (22 December 2003). " The Simpsons Hit & Run - PC - Review". GameZone. Archived from the original on 3 January 2009 . Retrieved 20 August 2016.

The Simpsons: Hit & Run News

a b c d Kinnear, James. " The Simpsons Hit & Run Interview". Gamers Hell. Archived from the original on 15 June 2011 . Retrieved 17 December 2008. a b c d Perry, Douglass C. (16 September 2003). " The Simpsons: Hit & Run (GCN, PS2, Xbox)". IGN. Archived from the original on 26 February 2007 . Retrieved 21 August 2016. Hit & Run 's parodical take on the Grand Theft Auto III video game was praised by several reviewers. Zach Meston of GameSpy considered it to "deftly satirize Grand Theft Auto while being almost as entertaining", and suggested that Hit & Run improved several gameplay aspects that it borrowed from Grand Theft Auto, including instant mission restarts, a superior guidance system, and an easily accessible collection of vehicles. [24] Official Xbox Magazine agreed that Hit & Run was an excellent game in its own right, and found the game to be a "brilliant" clone of Grand Theft Auto. [3] The combination of the Simpsons universe with the gameplay of the Grand Theft Auto series was also praised by Douglass C. Perry of IGN as "pure brilliance". [29]



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